Machine Learning · Python
EV Powertrain Fault Detection
Led a team to build a Random Forest model for real-time fault detection in EV powertrains using Scikit-learn. Extracted features from sensor data including temperature and current flow.
>85% accuracy
C · Game Development
2D Space Shooter in C
Implemented a full 2D space shooter game from scratch in C, demonstrating structured programming, game logic, and low-level memory management.
96% grade
Analogue · PCB Design
Electronic Systems Catalogue
Designed & built oscillators (Colpitts, Wien-Bridge, Quadrature), AM/FM radio systems, MOSFET logic gates, power amplifiers, voltage regulators, active filters, and a metronome PCB.
DSP · Signal Processing
Sound to Light Converter
Built a noise reduction pipeline using Fourier transforms & active filters. Designed a sound-to-light interpreter using 3 cascaded active filters for frequency band separation.
Microcontroller|C++ · Embedded systems
Smart Home Control System
Designing and Implementing a comprehensive smart home system using the NUCLEO-STM32F429ZI Arm Cortex processor, firmware in C++ to interface a variety of subsystems, including LCD displays, matrix keypads, and real-time clocks (RTC).
Engineered advanced functionality including Bluetooth Low Energy (BLE) for smartphone control, SD card data logging, and interrupt-driven DC motor control via relays.
Unity|Roblox|C# · Game Dev
Games
Building immersive games in both Roblox and Unity with a focus on real-time 3D camera hand tracking.